Ratchet & Clank Rift Apart: Foliage & Props

Diego Teran helped with the high and low poly of the tracks and drill.

Diego Teran helped with the high and low poly of the tracks and drill.

Initial high poly model done by Lemon Sky Studios. Albert Soto helped with the final texture pass.

Initial high poly model done by Lemon Sky Studios. Albert Soto helped with the final texture pass.

All phases done by me

All phases done by me

Will Chu helped with the high and low poly models.

Will Chu helped with the high and low poly models.

Erwin Tibayan helped with the initial high res model as well as the screen texture.

Erwin Tibayan helped with the initial high res model as well as the screen texture.

These are some of the props I had the chance to help make. Several artists helped with the blockout, high poly, low poly and textures.

Please find their contributions under each image.

Credits:
https://www.artstation.com/colormeevil
https://www.artstation.com/willchu
https://www.artstation.com/asoto
https://www.artstation.com/erwintibayan
https://www.artstation.com/odins3d
https://www.artstation.com/lemonsky